![]() Now try putting up a roster, placing people or communicating during the chaos with randoms, most of which will do their own thing bc they think their own judgement is better than an organised effort.Įdit: For the people that are unhappy with the way the bigger companies handle this. So both will do their best to be as organised as possible to have a chance at victory. Both of them pumped resources into the war that come from their own company. The one's attacking want to ensure a claim. The company in control wants to keep their zone. You're also almost guaranteed that at least the company members will be in voice coms when the commander/captains call the shots. That way you know who to put where, carry out tactics, maybe even gear out specific roles. You know who is in your company and have the means to organize it more in depth through the means of discord, forms and what not. I'm legit interested in the current state of PvP in what was originally advertised as a PvP game so let's keep it civil. Is there any balancing mechanics implemented on territory control? Is there more open world pvp and incentive to flag up? So this begs the question, is it worth returning for to the game as a predominantly PvP player? Was it just my server?ĭo I still need to grind my ass off doing content I don't enjoy just for watermark to be competitive? I hopped on yesterday and saw my whole server was still being owned by a single company and no people flagging up. They mention new content, bug fixes, new areas, new expeditions, etc. The void gauntlet had just come out, but the huge amount of bugs, balance and other issues just drained all the fun for me.Īdd a couple updates and, while the opinions are still strongly divided, I've seen some people being more positive about the game. ![]()
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